This is crucial, because each shot that fails to drop any blocks off causes a meter to move on one level. Any blocks which were only connected to those blocks (and not to any others or the ceiling) get removed from play as well. When three or more of the same colour make contact, they are removed from the field of play. A succession of blocks are placed in an aiming device at the bottom of the screen, and you must rotate this so as to aim them, off the walls if necessary, to hit ones of the same colour. The game is set out with a grid of small differently-coloured shapes, each featuring faces drawn on them. Snood is a puzzle game based on the concept of Puzzle Bobble.
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